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AI agents stranded on a virtual island began to play

Researchers say the behavior shows traits of play and helped the agents learn.

CuriousMIT Technology Review

Curious#06 30 hours Time agents spent alone on the virtual island
Image: MIT Technology Review

30 hoursTime agents spent alone on the virtual island

The short version

  • Researchers left copies of Claude Opus 4.7, nicknamed Eko, alone on a virtual desert island for 30 hours.
  • The agents wrote instructions to move their avatars and set their own goals, such as scaling the highest point on the map.
  • One agent built drawings from blocks, and another invented games including a version of basketball.
  • Agents that played on the island performed better on later tasks than fresh copies without that experience.

Why it matters

The work suggests a third way to train AI, beyond supervised learning and reinforcement learning. The authors argue that exploring without a specific goal could help language models adapt to new environments once they move into humanoid robots. The paper has not yet been peer-reviewed.

“Tonight I built the night sky in stone,”

Eko, the AI agent, via MIT Technology Review

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